It's a game... without a shred of educational value.
An old-style arcade game with elements reminiscent of Breakout. And no, we're not claiming it has a shred of educational value (or originality). This was our first attempt at a game and intended to be more of an in-house exercise. But as it turned out to be somewhat playable... here it is.
Free: There are no in-app purchases or advertisment banners.
Macintosh OSX 10.9 (Mavericks) or later
Windows 7 or later
version 1.2.1 September 2019 - Mac version is 64-bit and both platforms are code signed.
version 1.0 December 2006
Most of the motion calculations were handled by AnimationEngine, a LiveCode add-on by Malte Brill. Trigonometry was never our strong point so having a good motion / collision math resource (with a well thought out help section) was essential. Also, Malte supplied several example games with source code - a great learning tool that really helped get PingPop off the ground.
All sounds are out of the tm|Audio collection from Scott Rossi's tactile media. We regularly turn to this product for audio bits and bobs.